Tag Archives: wii fit

Wii Fit Plus Review


I’ve sort of been slacking with my Wii Fit schedule, but I just got Wii Fit Plus to see if I could inject some freshness into the routine. Wii Fit Plus is the pseudo sequel to Wii Fit, which includes a few extra activities and some new features as well.

One of the first things I noticed was that the female trainer (which I usually use) is showing a bit more skin! Take a look at some comparison shots:



I also like her new hairsyle. I wonder. If Wii Fit Plus means that the female trainer shows some more skin, will Wii Fit Plus Plus have the female trainer go topless? I guess we have to wait to find out.

One new feature that I was excited about was the ability to set up your own routines. So instead of picking each activity one by one, you can save a bunch and just go through them quickly without interruption. This should have been a cool feature, but it was ruined because picking an activity automatically selects the lowest number of reps, and I do the higher number of reps for almost every strength training activity. For example, I do 10 push-up side plank reps. But selecting it in the routine menu automatically picks 6. You could theoretically pick the exercise twice, but that would give you 12 reps. Plus you have to stop and start again (I thought initially the program would be smart enough to just combine them into one exercise).

Nintendo lost a lot of my respect for how badly they handled this feature. There are a lot of different ways they could have designed this, all better than the way they did design it. They could have just combined reps as I figured they should. They could also just ask you how many reps you wanted when you picked an exercise. The added complexity would be justified by the fact that you’d only have to do it once. They could have asked for default rep values somewhere else.

But instead the interaction designers (I’m assuming they have them, but now I wonder if they really do) at Nintendo decided to pull this shit. Maybe you can tell that I’m pretty unhappy about this feature. In the end, I think Nintendo err’ed on the side of simplicity, which ends up pleasing nobody. I usually like the way Nintendo products are designed, and for the most part I think Wii Fit Plus is designed well, but this feature was just not fully baked. I think I am going to email Nintendo and try and get an actual response on why this feature was done so badly.

Overall, Wii Fit Plus is better than Wii Fit because it just adds new features. I’d question whether they are really worth the extra $20 that the upgrade costs.

Wii Fit Anniversary!

So today is the very near anniversary of me starting Wii Fit. My first day was actually May 23rd 2008, but I think If I wait to post something I might forget to do it in two days. So here’s my anniversary post.

It’s actually kind of interesting that for the last few sessions I’ve been feeling pretty tired. Today I felt really energized though. I have no idea why. I was sick the past few days but today I feel pretty much at 100%. Maybe it’s because I got a lot of sleep while sick. I also had a Twig and Berry salad from Zingerman’s today for lunch.

Anyway, when I started Wii Fit about a year ago I was obese (according to the machine) and weighed about 202 pounds or so. Today the Wii Fit declared I am merely overweight and that I weigh about 179.9. So within a year I lost 20 pounds. I actually lost the 20 pounds between May and November, I wanna say. Then between November and now, I think I hit some kind of ceiling (or floor). I’ve sort of slowly been losing again. I think it might be a seasonal thing.

Besides the lost poundage, I’ve been consistently feeling better (physically) ever since I started, and have been getting better and better. These days I can walk to and back from campus very easily when a year ago it’d feel like a hike (it’s a little over a mile each way, I think). I believe my general endurance and energy levels have been better, too. I haven’t only been doing Wii Fit to get healthier though. I’ve also been trying to eat better and live more healthily in general. No more soda (pop) for me.

I’m pretty happy with my progress with Wii Fit so far. I wish I had done better between the November-Now time points, though I will admit that I made non-pound progress (I am now doing 20 push-ups instead of 10 and lunges are doable when before they were insanely hard). Hopefully I’ll be able to report back in a year with even better numbers and results.

Bonus actual anniversary update: (5/23/09)
I look at my time completed in Wii Fit and it appears that I did 83 hours and 33 minutes of working out. Not too bad. I know I did less in the beginning and have been ramping up to about 34-45 minutes of workout each session though I don’t do it every day. I’ll probably have more time to commit to working out over this summer though.

Wii Fit Update: 2+ Months Later

My weight loss is still going pretty well with Wii Fit though the numbers seem to fit better to a power law than a linear function. But luckily the alpha is still pretty forgiving, so I’m still losing weight.

Today I reached a sort of achievement (personal, not xbox live style) by doing the 10 reps of push-ups and side plank without collapsing or “dropping my hips” as my trainer likes to say. Although she asked even though I didn’t. Oh well. At least I know I accomplished this task.

Also, the lunges are freakin’ hard. I wonder if I’m doing them correctly. They make the leg that I step back with feel like they’re going to explode around the 9th or so rep. Lunges are probably the only exercise that hasn’t gotten easier since starting Wii Fit. I wonder why…

Wii Fit: Fun With Linear Regression!

So I’ve been playing Wii Fit for a while. One of the really neat things about the program (it’s not really a game, right?) is that it automagically graphs your progress as you lose weight. It’s pretty nice getting positive feedback when you put hard work into something. I think this is one of the very well thought-out features of Wii Fit.

Anyway, I was looking at my weight going down and figured I’d do some rudimentary linear regression on it. I’m pretty much just eyeballing it because I don’t want to throw stuff into R or Matlab. It seems as though I’ll reach a threshold (away from Obesity) around the end of August. Though I’m basing this on a linear fit. It’s possible that the actual plot will end up looking more like a power law since it’s easier to lose weight when you’re way overweight. The point is, I’m losing weight and it’s nice to try and see when I might reach my goals.

I also think it’s worth noting that Wii Fit seems to overestimate my weight. Because when I use my bathroom scale my weight is always lower than what Wii Fit says. I guess I could adjust the “weight of clothing” but since I always pick the same thing I don’t want to mess with the consistency.

Now, if Nintendo had programmed some regression in automatically, I’d have to give it a 10/10 for science! But for now I’m pretty happy with just the graph functionality. It’s fun seeing large local fluctuations with a general downward trend. Now, if I can only keep this graph from turning into a parabola like with my DDR Diet…

Wii Fit Anomalies! (Easter Eggs?)

So I’ve been playing Wii Fit for a while, and I’ve noticed some weird stuff happen. For example, some days I’ll just get the male trainer (I typically like the female trainer) and he’ll say something like “Hey there, I’ll be your trainer for today” but he goes away after one exercise. Also, my normal trainer will just say random stuff sometimes, like she’ll act sleepy and talk about how she didn’t get enough sleep last night. Hey trainer, let’s try to keep it professional, huh? I don’t want to know about your personal life.

Another random thing I noticed was that my playing time would just randomly reset sometimes. I finally figured out what was going on last night. It turns out that Wii Fit just counts the minutes you work out per day. So since I was playing late last night, the time reset. I think it would make more sense to count minutes on a per session basis, but whatever. The whole midnight cutoff thing works too, I guess.

Finally, I noticed that my trainer’s hairstyle changed! It’s in a short ponytail now:

Before it was sort of a short hairstyle. Don’t ask me why I noticed this. Let’s just say it was only about last week that I noticed she didn’t actually move her lips. I’m not usually staring at her lips… Previously I thought it would be cool if you could “dress up” your trainer. I guess that’s kind of a uniquely Japanese thing that culturally people might want to do. I guess it’s cool if the trainer just has a mind of their own as well. I think that the outfit for the female trainer might’ve gotten a bit more conservative. It looks like in the old Wii Fit commercials she’s wearing a shorter top (and showing more tummy) as seen here:

Anyway, I should probably be paying less attention to the actual trainer and more attention to working out. Which is working pretty well for me, actually.