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Wii Fit Update

I’ve been “playing” this Wii Fit thing for about two weeks now. So far I’ve lost a few pounds and I think I’m probably quite a bit more “fit” than I was before. I guess the most remarkable fact is that I’m still at it after a few weeks. I’ve already pretty much unlocked everything in the game, so I just go through the normal exercises in my routine. It’d be cool if new exercises were to show up as downloadable content or something.

I’ve been feeling pretty good lately as well. Besides the major pain factor of the “plank” exercise, most of the stuff isn’t too bad. I think I’ve already been building muscle, and now the actual weight loss might begin to show. I’m also trying to eat less. “Normal” portions in the US are way too big, so I’ve been trying to get small stuff for lunch and share things when possible. It seems to be having a positive effect.

I also seem to be more flexible during the yoga stuff. Who knows if I’m doing it right, but the Tree thing is a lot easier for me to do (and my foot actually can go up that high now).

I’d like to get a Wii and Wii Fit for my parents since they’d probably enjoy doing the exercises and could probably use the exercise themselves. Too bad it costs a bunch and the equipment is still in high demand and short supply. Overall I’d say the product is pretty sweet, and if you have enough self-motivation paired with the game’s motivation (it says stuff like, “I see you were too busy to exercise last night…” when you miss a day) you can easily live a healthier lifestyle.

Wii Fit - Mini Review

I pre-ordered Wii Fit from Amazon.com and got it a few days ago, on Friday, I believe. That was probably a good idea, since it seems there’s a Wii Fit shortage of sorts going around (in addition to the shortage of Wiis themselves). I saw them going for pretty inflated prices on the Amazon Marketplace. I wonder if they’re actually selling for that much.

Wii Fit comes with a neat balance board and a “game.” I put “game” in quotations because it’s really debatable if it’s a game or not. The balance board is sort of a scale, balance sensor and exercise step all in one. Wii Fit (the game) is a collection of stuff that more or less fits in four categories:

  • Yoga Poses
  • Strength Training
  • Aerobic Stuff
  • Balance Games

The game starts out by giving you a really hippie-esque lecture about how balance is really important for you body. Like, the kind of balance where you don’t fall over and you put equal weight on your feet. I guess I never thought much about it, but I did the test and had some pretty interesting balance issues. My right foot seems to be pretty darn prominent. The board also tells me I’m obese! NOOO! I lost a lot of weight playing DDR but since grad school started I’ve gained it back and then some.

So I’m making a resolution of sorts to lose some weight. This is where Wii Fit actually does pretty well.

First off I’ll say that the Yoga and Strength Training parts have a trainer that you can pick. Male or Female. The trainer does examples of the moves before you do them, then you see them do it as you’re doing it. Being a male, I chose the female trainer. I think this is probably what most people do. They pick the opposite sex because it’s more motivating. The female training avatar chick is kind of okay looking, but I think it would be cool if you could “customize” the experience. That’s all I’ll say about that.

The yoga stuff probably won’t help burn much fat and stuff, but it is good for working on balance. I just finished unlocking all the yoga things (today is my 6th day on Wii Fit). The last one is pretty crazy, but many of them are doable. I can do that one that the lady is doing on the box art (the tree) even though it looks kind of insane. At the very least the yoga stuff is good for mellowing out and breathing (which I learned to do pretty well being a brass instrument player, but probably suck quite a bit at now).

The strength training is probably the best part of the game to get fit. I should note that Wii Fit is probably the most painful game I’ve played since the original NES system (and its blister-inducing controller). Like, I’m in a lot of pain for much of the exercises. Especially the push ups (which are really hard for me) and the plank, which is basically torture for fat people. It even sounds like a torture device! In the 6 days I’ve been doing it, I think I actually am getting better. Imagine that, a game that gets easier each time you play it.

The Aerobic stuff is kind of fun. There’s this weird hula hoop thing. It’s a little weird. Also, there this thing where you just run in place for a while. This wouldn’t be fun, except you get to see your Mii guy run around the island. It still isn’t really that fun, but it’s more fun than staring at the wall and running in place. I bet running outside would be even better though.

The balance games are sort of fun, too. The skiing one is very fun, and there’s also a snowboard one (which you do sideways). There’s also a zen thing where you sit on the board and stay as still as possible. Sounds like the luge or something!

Overall, Wii Fit is great because it provides so much feedback. When you do something right, the avatar tells you that you did a good job. If you screw up, they’re not too hard on you. But you get an actual number to show how well you did and you can keep track of that number. That’s definitely an incentive to keep trying and improve on stuff you’ve done in the past. When you weigh yourself, you get a history of your weight and you can actually see it getting closer (or farther) to the goal!

I think the biggest thing keeping people from exercising is probably motivation. The game gives you a good, personal motivation to keep trying to reach your goal. It does a good job of not sounding too preachy, but also telling it to you like it is.

I’m not sure how long I’ll stick with it, but for now I would like to continue until I reach my goal of having a “normal” BMI.

Nintendo Delivers on Lime Green DS!



More than two years ago, I wrote a post about how I wished that Nintendo would release a lime green ds. Strangely, this post has received a lot of notoriety on videogame sites since some people couldn’t understand that I just photoshopped a DS to look lime green and pined for a real one. At the time of this writing, that post is #1 on a Google search for “green ds” and probably a few other similar searches. Probably not for long, though.

I just learned today that Nintendo really is releasing a lime green DS, but it’s in Europe only. Hopefully I’ll be able to find some way to snag a lime green DS. Maybe through ebay or something.

Advance Wars: Days of Ruin

I got Advance Wars: Days of Ruin from Amazon.com yesterday because it was on sale for like $16. I’d played Advance Wars 2 and it was pretty cool, and I skipped Advance Wars Dual Strike.

One thing that kind of seemed weird to me for the Advance Wars games was that the fighting always seemed unmotivated. Like here’s some random countries, let’s go to war! Also, the cartoony quality of the graphics led to some weird cognitive dissonance as I led my cute dudes with their tanks off to die in gruesome battle.

Days of Ruin sort of fixes this by making the graphics more gritty and changing the setting to a post-apocalyptic world. So everyone is fighting for food and survival instead of just for the hell of it. Unfortunately, the setting is not like Mad Max, where everyone is hoarding hockey pads and crossbows and gas. Seriously, you have factories that make tanks, but you can’t make food!? Get your priorities straight!!!

So far, it’s been pretty fun, but the challenge level just seems really low. I think I probably just need to complete some more missions and get further in the game.

Final Fantasy IV? On DS!?

So I haven’t really been paying much attention to video game news since I started grad school. Not enough time for video games! BUT, on a cursory stroll to Kotaku, I found out that Final Fantasy IV for DS is on its way for this Summer.

Wait, FFIV for DS? Apparently it’s already out in Japan. That’s how behind on video game news I am. Perhaps it’s good that I don’t follow this stuff, though, because I’m not one to really like waiting for stuff anyway. There’s also a bunch of other neat Square games on DS like Final Fantasy XII: Revenant Wings and Crystal Chronicles. WTF? How’d I miss this stuff!?

Final Fantasy IV (I want to say Final Fantasy II) was my first FF game, so it’s sort of near and dear to my heart. I just rediscovered my Nintendo DS, and my unfinished copy of Final Fantasy IV Advance! So I played for a couple of hours this weekend. It’s kind of weird playing it now since I’m used to a lot of story being told in FF games. Like, Rydia comes back from the dead and all you get is a simple three sentence explanation. Come on Rydia! We want details! Also, is it wrong to think Rydia is hot since she starts out being a kid in the game, and through some weird game mechanics, gets to be super hot later on?

I must say, I’m a bit worried about the whole transition from old school game to DS 3D treatment. I played Final Fantasy III on DS and it was a bit disappointing. My main beef with these conversions is that they screw up the game mechanics. All of sudden you get the same number of random encounters, but there’s a cost of a few seconds because of fancy panning before the battle and the victory screen after the battle. Everything seems so snappy on the old school version of FFIV that I’m playing right now. Except for those damn vampire bats and their drain attack, whose animation takes FOR-EV-ER!

Man, I sure do sound like a cranky old school gamer. I’ve been wanting to finish FFXII, but I think the time requirements on that one are a bit higher than FFIV. The whole dash thing they built into the game has made it play a lot faster. I remember when I played the original, I rented it for the weekend. So each weekend I would start the game on Friday, and by Sunday when we had to return it I had gotten to the underworld part, basically where you get Edge. Then the next weekend I’d just start over again. How sad, right! But it’s left me with pretty photographic memory of what happens at each step of FFIV. Right now I’m pretty damn far and I have only 9 hours on the game! So hopefully the conversion to DS doesn’t slow things down insanely.